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3D Views

Physical space, intensity projection

Default view. Slices are drawn in physical space (quality can depend on angle of view relative to slices direction). OpenGL is required.

The view can also show non-equidistant / non-uniform series spatially correct. Prefer opaque mode for non-uniform series.

The only view capable to show more as one image. Use check boxes (list widget).

Maximum Intensity Projection

Classic 3D view in medical imaging. For uniform volumes only. Look for best palette for particular image. OpenGL is not required.

Shaded surface

Classic 3D view in medical imaging. For uniform volumes only. OpenGL is not required.

Intensity projection (GPU raycast)

Very similar to the first view. For uniform volumes only. Has transparent and opaque modes. OpenGL is required.